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/**
* @license
* Cesium - https://github.com/CesiumGS/cesium
* Version 1.99
*
* Copyright 2011-2022 Cesium Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Columbus View (Pat. Pend.)
*
* Portions licensed separately.
* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
*/
define(['exports', './arrayRemoveDuplicates-3fb00ed2', './Matrix3-ea964448', './defaultValue-135942ca', './Math-efde0c7b', './PolylinePipeline-b636012e'], (function (exports, arrayRemoveDuplicates, Matrix3, defaultValue, Math, PolylinePipeline) { 'use strict';
/**
* @private
*/
const WallGeometryLibrary = {};
function latLonEquals(c0, c1) {
return (
Math.CesiumMath.equalsEpsilon(c0.latitude, c1.latitude, Math.CesiumMath.EPSILON10) &&
Math.CesiumMath.equalsEpsilon(c0.longitude, c1.longitude, Math.CesiumMath.EPSILON10)
);
}
const scratchCartographic1 = new Matrix3.Cartographic();
const scratchCartographic2 = new Matrix3.Cartographic();
function removeDuplicates(ellipsoid, positions, topHeights, bottomHeights) {
positions = arrayRemoveDuplicates.arrayRemoveDuplicates(positions, Matrix3.Cartesian3.equalsEpsilon);
const length = positions.length;
if (length < 2) {
return;
}
const hasBottomHeights = defaultValue.defined(bottomHeights);
const hasTopHeights = defaultValue.defined(topHeights);
const cleanedPositions = new Array(length);
const cleanedTopHeights = new Array(length);
const cleanedBottomHeights = new Array(length);
const v0 = positions[0];
cleanedPositions[0] = v0;
const c0 = ellipsoid.cartesianToCartographic(v0, scratchCartographic1);
if (hasTopHeights) {
c0.height = topHeights[0];
}
cleanedTopHeights[0] = c0.height;
if (hasBottomHeights) {
cleanedBottomHeights[0] = bottomHeights[0];
} else {
cleanedBottomHeights[0] = 0.0;
}
const startTopHeight = cleanedTopHeights[0];
const startBottomHeight = cleanedBottomHeights[0];
let hasAllSameHeights = startTopHeight === startBottomHeight;
let index = 1;
for (let i = 1; i < length; ++i) {
const v1 = positions[i];
const c1 = ellipsoid.cartesianToCartographic(v1, scratchCartographic2);
if (hasTopHeights) {
c1.height = topHeights[i];
}
hasAllSameHeights = hasAllSameHeights && c1.height === 0;
if (!latLonEquals(c0, c1)) {
cleanedPositions[index] = v1; // Shallow copy!
cleanedTopHeights[index] = c1.height;
if (hasBottomHeights) {
cleanedBottomHeights[index] = bottomHeights[i];
} else {
cleanedBottomHeights[index] = 0.0;
}
hasAllSameHeights =
hasAllSameHeights &&
cleanedTopHeights[index] === cleanedBottomHeights[index];
Matrix3.Cartographic.clone(c1, c0);
++index;
} else if (c0.height < c1.height) {
// two adjacent positions are the same, so use whichever has the greater height
cleanedTopHeights[index - 1] = c1.height;
}
}
if (hasAllSameHeights || index < 2) {
return;
}
cleanedPositions.length = index;
cleanedTopHeights.length = index;
cleanedBottomHeights.length = index;
return {
positions: cleanedPositions,
topHeights: cleanedTopHeights,
bottomHeights: cleanedBottomHeights,
};
}
const positionsArrayScratch = new Array(2);
const heightsArrayScratch = new Array(2);
const generateArcOptionsScratch = {
positions: undefined,
height: undefined,
granularity: undefined,
ellipsoid: undefined,
};
/**
* @private
*/
WallGeometryLibrary.computePositions = function (
ellipsoid,
wallPositions,
maximumHeights,
minimumHeights,
granularity,
duplicateCorners
) {
const o = removeDuplicates(
ellipsoid,
wallPositions,
maximumHeights,
minimumHeights
);
if (!defaultValue.defined(o)) {
return;
}
wallPositions = o.positions;
maximumHeights = o.topHeights;
minimumHeights = o.bottomHeights;
const length = wallPositions.length;
const numCorners = length - 2;
let topPositions;
let bottomPositions;
const minDistance = Math.CesiumMath.chordLength(
granularity,
ellipsoid.maximumRadius
);
const generateArcOptions = generateArcOptionsScratch;
generateArcOptions.minDistance = minDistance;
generateArcOptions.ellipsoid = ellipsoid;
if (duplicateCorners) {
let count = 0;
let i;
for (i = 0; i < length - 1; i++) {
count +=
PolylinePipeline.PolylinePipeline.numberOfPoints(
wallPositions[i],
wallPositions[i + 1],
minDistance
) + 1;
}
topPositions = new Float64Array(count * 3);
bottomPositions = new Float64Array(count * 3);
const generateArcPositions = positionsArrayScratch;
const generateArcHeights = heightsArrayScratch;
generateArcOptions.positions = generateArcPositions;
generateArcOptions.height = generateArcHeights;
let offset = 0;
for (i = 0; i < length - 1; i++) {
generateArcPositions[0] = wallPositions[i];
generateArcPositions[1] = wallPositions[i + 1];
generateArcHeights[0] = maximumHeights[i];
generateArcHeights[1] = maximumHeights[i + 1];
const pos = PolylinePipeline.PolylinePipeline.generateArc(generateArcOptions);
topPositions.set(pos, offset);
generateArcHeights[0] = minimumHeights[i];
generateArcHeights[1] = minimumHeights[i + 1];
bottomPositions.set(
PolylinePipeline.PolylinePipeline.generateArc(generateArcOptions),
offset
);
offset += pos.length;
}
} else {
generateArcOptions.positions = wallPositions;
generateArcOptions.height = maximumHeights;
topPositions = new Float64Array(
PolylinePipeline.PolylinePipeline.generateArc(generateArcOptions)
);
generateArcOptions.height = minimumHeights;
bottomPositions = new Float64Array(
PolylinePipeline.PolylinePipeline.generateArc(generateArcOptions)
);
}
return {
bottomPositions: bottomPositions,
topPositions: topPositions,
numCorners: numCorners,
};
};
var WallGeometryLibrary$1 = WallGeometryLibrary;
exports.WallGeometryLibrary = WallGeometryLibrary$1;
}));