/** * @license * Cesium - https://github.com/CesiumGS/cesium * Version 1.99 * * Copyright 2011-2022 Cesium Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Columbus View (Pat. Pend.) * * Portions licensed separately. * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details. */ define(['./ComponentDatatype-ebdce3ba', './defaultValue-135942ca', './IndexDatatype-fa75fe25', './RuntimeError-f0dada00', './createTaskProcessorWorker', './Check-40d84a28', './WebGLConstants-fcb70ee3', './Math-efde0c7b'], (function (ComponentDatatype, defaultValue, IndexDatatype, RuntimeError, createTaskProcessorWorker, Check, WebGLConstants, Math) { 'use strict'; /* global require */ let draco; function decodeIndexArray(dracoGeometry, dracoDecoder) { const numPoints = dracoGeometry.num_points(); const numFaces = dracoGeometry.num_faces(); const faceIndices = new draco.DracoInt32Array(); const numIndices = numFaces * 3; const indexArray = IndexDatatype.IndexDatatype.createTypedArray(numPoints, numIndices); let offset = 0; for (let i = 0; i < numFaces; ++i) { dracoDecoder.GetFaceFromMesh(dracoGeometry, i, faceIndices); indexArray[offset + 0] = faceIndices.GetValue(0); indexArray[offset + 1] = faceIndices.GetValue(1); indexArray[offset + 2] = faceIndices.GetValue(2); offset += 3; } draco.destroy(faceIndices); return { typedArray: indexArray, numberOfIndices: numIndices, }; } function decodeQuantizedDracoTypedArray( dracoGeometry, dracoDecoder, dracoAttribute, quantization, vertexArrayLength ) { let vertexArray; let attributeData; if (quantization.quantizationBits <= 8) { attributeData = new draco.DracoUInt8Array(); vertexArray = new Uint8Array(vertexArrayLength); dracoDecoder.GetAttributeUInt8ForAllPoints( dracoGeometry, dracoAttribute, attributeData ); } else { attributeData = new draco.DracoUInt16Array(); vertexArray = new Uint16Array(vertexArrayLength); dracoDecoder.GetAttributeUInt16ForAllPoints( dracoGeometry, dracoAttribute, attributeData ); } for (let i = 0; i < vertexArrayLength; ++i) { vertexArray[i] = attributeData.GetValue(i); } draco.destroy(attributeData); return vertexArray; } function decodeDracoTypedArray( dracoGeometry, dracoDecoder, dracoAttribute, vertexArrayLength ) { let vertexArray; let attributeData; // Some attribute types are casted down to 32 bit since Draco only returns 32 bit values switch (dracoAttribute.data_type()) { case 1: case 11: // DT_INT8 or DT_BOOL attributeData = new draco.DracoInt8Array(); vertexArray = new Int8Array(vertexArrayLength); dracoDecoder.GetAttributeInt8ForAllPoints( dracoGeometry, dracoAttribute, attributeData ); break; case 2: // DT_UINT8 attributeData = new draco.DracoUInt8Array(); vertexArray = new Uint8Array(vertexArrayLength); dracoDecoder.GetAttributeUInt8ForAllPoints( dracoGeometry, dracoAttribute, attributeData ); break; case 3: // DT_INT16 attributeData = new draco.DracoInt16Array(); vertexArray = new Int16Array(vertexArrayLength); dracoDecoder.GetAttributeInt16ForAllPoints( dracoGeometry, dracoAttribute, attributeData ); break; case 4: // DT_UINT16 attributeData = new draco.DracoUInt16Array(); vertexArray = new Uint16Array(vertexArrayLength); dracoDecoder.GetAttributeUInt16ForAllPoints( dracoGeometry, dracoAttribute, attributeData ); break; case 5: case 7: // DT_INT32 or DT_INT64 attributeData = new draco.DracoInt32Array(); vertexArray = new Int32Array(vertexArrayLength); dracoDecoder.GetAttributeInt32ForAllPoints( dracoGeometry, dracoAttribute, attributeData ); break; case 6: case 8: // DT_UINT32 or DT_UINT64 attributeData = new draco.DracoUInt32Array(); vertexArray = new Uint32Array(vertexArrayLength); dracoDecoder.GetAttributeUInt32ForAllPoints( dracoGeometry, dracoAttribute, attributeData ); break; case 9: case 10: // DT_FLOAT32 or DT_FLOAT64 attributeData = new draco.DracoFloat32Array(); vertexArray = new Float32Array(vertexArrayLength); dracoDecoder.GetAttributeFloatForAllPoints( dracoGeometry, dracoAttribute, attributeData ); break; } for (let i = 0; i < vertexArrayLength; ++i) { vertexArray[i] = attributeData.GetValue(i); } draco.destroy(attributeData); return vertexArray; } function decodeAttribute(dracoGeometry, dracoDecoder, dracoAttribute) { const numPoints = dracoGeometry.num_points(); const numComponents = dracoAttribute.num_components(); let quantization; let transform = new draco.AttributeQuantizationTransform(); if (transform.InitFromAttribute(dracoAttribute)) { const minValues = new Array(numComponents); for (let i = 0; i < numComponents; ++i) { minValues[i] = transform.min_value(i); } quantization = { quantizationBits: transform.quantization_bits(), minValues: minValues, range: transform.range(), octEncoded: false, }; } draco.destroy(transform); transform = new draco.AttributeOctahedronTransform(); if (transform.InitFromAttribute(dracoAttribute)) { quantization = { quantizationBits: transform.quantization_bits(), octEncoded: true, }; } draco.destroy(transform); const vertexArrayLength = numPoints * numComponents; let vertexArray; if (defaultValue.defined(quantization)) { vertexArray = decodeQuantizedDracoTypedArray( dracoGeometry, dracoDecoder, dracoAttribute, quantization, vertexArrayLength ); } else { vertexArray = decodeDracoTypedArray( dracoGeometry, dracoDecoder, dracoAttribute, vertexArrayLength ); } const componentDatatype = ComponentDatatype.ComponentDatatype.fromTypedArray(vertexArray); return { array: vertexArray, data: { componentsPerAttribute: numComponents, componentDatatype: componentDatatype, byteOffset: dracoAttribute.byte_offset(), byteStride: ComponentDatatype.ComponentDatatype.getSizeInBytes(componentDatatype) * numComponents, normalized: dracoAttribute.normalized(), quantization: quantization, }, }; } function decodePointCloud(parameters) { const dracoDecoder = new draco.Decoder(); if (parameters.dequantizeInShader) { dracoDecoder.SkipAttributeTransform(draco.POSITION); dracoDecoder.SkipAttributeTransform(draco.NORMAL); } const buffer = new draco.DecoderBuffer(); buffer.Init(parameters.buffer, parameters.buffer.length); const geometryType = dracoDecoder.GetEncodedGeometryType(buffer); if (geometryType !== draco.POINT_CLOUD) { throw new RuntimeError.RuntimeError("Draco geometry type must be POINT_CLOUD."); } const dracoPointCloud = new draco.PointCloud(); const decodingStatus = dracoDecoder.DecodeBufferToPointCloud( buffer, dracoPointCloud ); if (!decodingStatus.ok() || dracoPointCloud.ptr === 0) { throw new RuntimeError.RuntimeError( `Error decoding draco point cloud: ${decodingStatus.error_msg()}` ); } draco.destroy(buffer); const result = {}; const properties = parameters.properties; for (const propertyName in properties) { if (properties.hasOwnProperty(propertyName)) { let dracoAttribute; if (propertyName === "POSITION" || propertyName === "NORMAL") { const dracoAttributeId = dracoDecoder.GetAttributeId( dracoPointCloud, draco[propertyName] ); dracoAttribute = dracoDecoder.GetAttribute( dracoPointCloud, dracoAttributeId ); } else { const attributeId = properties[propertyName]; dracoAttribute = dracoDecoder.GetAttributeByUniqueId( dracoPointCloud, attributeId ); } result[propertyName] = decodeAttribute( dracoPointCloud, dracoDecoder, dracoAttribute ); } } draco.destroy(dracoPointCloud); draco.destroy(dracoDecoder); return result; } function decodePrimitive(parameters) { const dracoDecoder = new draco.Decoder(); // Skip all parameter types except generic const attributesToSkip = ["POSITION", "NORMAL", "COLOR", "TEX_COORD"]; if (parameters.dequantizeInShader) { for (let i = 0; i < attributesToSkip.length; ++i) { dracoDecoder.SkipAttributeTransform(draco[attributesToSkip[i]]); } } const bufferView = parameters.bufferView; const buffer = new draco.DecoderBuffer(); buffer.Init(parameters.array, bufferView.byteLength); const geometryType = dracoDecoder.GetEncodedGeometryType(buffer); if (geometryType !== draco.TRIANGULAR_MESH) { throw new RuntimeError.RuntimeError("Unsupported draco mesh geometry type."); } const dracoGeometry = new draco.Mesh(); const decodingStatus = dracoDecoder.DecodeBufferToMesh(buffer, dracoGeometry); if (!decodingStatus.ok() || dracoGeometry.ptr === 0) { throw new RuntimeError.RuntimeError( `Error decoding draco mesh geometry: ${decodingStatus.error_msg()}` ); } draco.destroy(buffer); const attributeData = {}; const compressedAttributes = parameters.compressedAttributes; for (const attributeName in compressedAttributes) { if (compressedAttributes.hasOwnProperty(attributeName)) { const compressedAttribute = compressedAttributes[attributeName]; const dracoAttribute = dracoDecoder.GetAttributeByUniqueId( dracoGeometry, compressedAttribute ); attributeData[attributeName] = decodeAttribute( dracoGeometry, dracoDecoder, dracoAttribute ); } } const result = { indexArray: decodeIndexArray(dracoGeometry, dracoDecoder), attributeData: attributeData, }; draco.destroy(dracoGeometry); draco.destroy(dracoDecoder); return result; } function decode(parameters) { if (defaultValue.defined(parameters.bufferView)) { return decodePrimitive(parameters); } return decodePointCloud(parameters); } function initWorker(dracoModule) { draco = dracoModule; self.onmessage = createTaskProcessorWorker(decode); self.postMessage(true); } function decodeDraco(event) { const data = event.data; // Expect the first message to be to load a web assembly module const wasmConfig = data.webAssemblyConfig; if (defaultValue.defined(wasmConfig)) { // Require and compile WebAssembly module, or use fallback if not supported return require([wasmConfig.modulePath], function (dracoModule) { if (defaultValue.defined(wasmConfig.wasmBinaryFile)) { if (!defaultValue.defined(dracoModule)) { dracoModule = self.DracoDecoderModule; } dracoModule(wasmConfig).then(function (compiledModule) { initWorker(compiledModule); }); } else { initWorker(dracoModule()); } }); } } return decodeDraco; }));