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/**
* @license
* Cesium - https://github.com/CesiumGS/cesium
* Version 1.99
*
* Copyright 2011-2022 Cesium Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Columbus View (Pat. Pend.)
*
* Portions licensed separately.
* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
*/
define(['./defaultValue-135942ca', './Matrix3-ea964448', './Matrix2-f9f1b94b', './Transforms-ac2d28a9', './ComponentDatatype-ebdce3ba', './Check-40d84a28', './GeometryAttribute-51d61732', './GeometryAttributes-899f8bd0', './GeometryOffsetAttribute-d3a42805', './IndexDatatype-fa75fe25', './Math-efde0c7b', './PolygonPipeline-cf232713', './RectangleGeometryLibrary-0a9fd021', './RuntimeError-f0dada00', './combine-462d91dd', './WebGLConstants-fcb70ee3', './EllipsoidRhumbLine-6161ec8c'], (function (defaultValue, Matrix3, Matrix2, Transforms, ComponentDatatype, Check, GeometryAttribute, GeometryAttributes, GeometryOffsetAttribute, IndexDatatype, Math$1, PolygonPipeline, RectangleGeometryLibrary, RuntimeError, combine, WebGLConstants, EllipsoidRhumbLine) { 'use strict';
const bottomBoundingSphere = new Transforms.BoundingSphere();
const topBoundingSphere = new Transforms.BoundingSphere();
const positionScratch = new Matrix3.Cartesian3();
const rectangleScratch = new Matrix2.Rectangle();
function constructRectangle(geometry, computedOptions) {
const ellipsoid = geometry._ellipsoid;
const height = computedOptions.height;
const width = computedOptions.width;
const northCap = computedOptions.northCap;
const southCap = computedOptions.southCap;
let rowHeight = height;
let widthMultiplier = 2;
let size = 0;
let corners = 4;
if (northCap) {
widthMultiplier -= 1;
rowHeight -= 1;
size += 1;
corners -= 2;
}
if (southCap) {
widthMultiplier -= 1;
rowHeight -= 1;
size += 1;
corners -= 2;
}
size += widthMultiplier * width + 2 * rowHeight - corners;
const positions = new Float64Array(size * 3);
let posIndex = 0;
let row = 0;
let col;
const position = positionScratch;
if (northCap) {
RectangleGeometryLibrary.RectangleGeometryLibrary.computePosition(
computedOptions,
ellipsoid,
false,
row,
0,
position
);
positions[posIndex++] = position.x;
positions[posIndex++] = position.y;
positions[posIndex++] = position.z;
} else {
for (col = 0; col < width; col++) {
RectangleGeometryLibrary.RectangleGeometryLibrary.computePosition(
computedOptions,
ellipsoid,
false,
row,
col,
position
);
positions[posIndex++] = position.x;
positions[posIndex++] = position.y;
positions[posIndex++] = position.z;
}
}
col = width - 1;
for (row = 1; row < height; row++) {
RectangleGeometryLibrary.RectangleGeometryLibrary.computePosition(
computedOptions,
ellipsoid,
false,
row,
col,
position
);
positions[posIndex++] = position.x;
positions[posIndex++] = position.y;
positions[posIndex++] = position.z;
}
row = height - 1;
if (!southCap) {
// if southCap is true, we dont need to add any more points because the south pole point was added by the iteration above
for (col = width - 2; col >= 0; col--) {
RectangleGeometryLibrary.RectangleGeometryLibrary.computePosition(
computedOptions,
ellipsoid,
false,
row,
col,
position
);
positions[posIndex++] = position.x;
positions[posIndex++] = position.y;
positions[posIndex++] = position.z;
}
}
col = 0;
for (row = height - 2; row > 0; row--) {
RectangleGeometryLibrary.RectangleGeometryLibrary.computePosition(
computedOptions,
ellipsoid,
false,
row,
col,
position
);
positions[posIndex++] = position.x;
positions[posIndex++] = position.y;
positions[posIndex++] = position.z;
}
const indicesSize = (positions.length / 3) * 2;
const indices = IndexDatatype.IndexDatatype.createTypedArray(
positions.length / 3,
indicesSize
);
let index = 0;
for (let i = 0; i < positions.length / 3 - 1; i++) {
indices[index++] = i;
indices[index++] = i + 1;
}
indices[index++] = positions.length / 3 - 1;
indices[index++] = 0;
const geo = new GeometryAttribute.Geometry({
attributes: new GeometryAttributes.GeometryAttributes(),
primitiveType: GeometryAttribute.PrimitiveType.LINES,
});
geo.attributes.position = new GeometryAttribute.GeometryAttribute({
componentDatatype: ComponentDatatype.ComponentDatatype.DOUBLE,
componentsPerAttribute: 3,
values: positions,
});
geo.indices = indices;
return geo;
}
function constructExtrudedRectangle(rectangleGeometry, computedOptions) {
const surfaceHeight = rectangleGeometry._surfaceHeight;
const extrudedHeight = rectangleGeometry._extrudedHeight;
const ellipsoid = rectangleGeometry._ellipsoid;
const minHeight = extrudedHeight;
const maxHeight = surfaceHeight;
const geo = constructRectangle(rectangleGeometry, computedOptions);
const height = computedOptions.height;
const width = computedOptions.width;
const topPositions = PolygonPipeline.PolygonPipeline.scaleToGeodeticHeight(
geo.attributes.position.values,
maxHeight,
ellipsoid,
false
);
let length = topPositions.length;
const positions = new Float64Array(length * 2);
positions.set(topPositions);
const bottomPositions = PolygonPipeline.PolygonPipeline.scaleToGeodeticHeight(
geo.attributes.position.values,
minHeight,
ellipsoid
);
positions.set(bottomPositions, length);
geo.attributes.position.values = positions;
const northCap = computedOptions.northCap;
const southCap = computedOptions.southCap;
let corners = 4;
if (northCap) {
corners -= 1;
}
if (southCap) {
corners -= 1;
}
const indicesSize = (positions.length / 3 + corners) * 2;
const indices = IndexDatatype.IndexDatatype.createTypedArray(
positions.length / 3,
indicesSize
);
length = positions.length / 6;
let index = 0;
for (let i = 0; i < length - 1; i++) {
indices[index++] = i;
indices[index++] = i + 1;
indices[index++] = i + length;
indices[index++] = i + length + 1;
}
indices[index++] = length - 1;
indices[index++] = 0;
indices[index++] = length + length - 1;
indices[index++] = length;
indices[index++] = 0;
indices[index++] = length;
let bottomCorner;
if (northCap) {
bottomCorner = height - 1;
} else {
const topRightCorner = width - 1;
indices[index++] = topRightCorner;
indices[index++] = topRightCorner + length;
bottomCorner = width + height - 2;
}
indices[index++] = bottomCorner;
indices[index++] = bottomCorner + length;
if (!southCap) {
const bottomLeftCorner = width + bottomCorner - 1;
indices[index++] = bottomLeftCorner;
indices[index] = bottomLeftCorner + length;
}
geo.indices = indices;
return geo;
}
/**
* A description of the outline of a a cartographic rectangle on an ellipsoid centered at the origin.
*
* @alias RectangleOutlineGeometry
* @constructor
*
* @param {Object} options Object with the following properties:
* @param {Rectangle} options.rectangle A cartographic rectangle with north, south, east and west properties in radians.
* @param {Ellipsoid} [options.ellipsoid=Ellipsoid.WGS84] The ellipsoid on which the rectangle lies.
* @param {Number} [options.granularity=CesiumMath.RADIANS_PER_DEGREE] The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
* @param {Number} [options.height=0.0] The distance in meters between the rectangle and the ellipsoid surface.
* @param {Number} [options.rotation=0.0] The rotation of the rectangle, in radians. A positive rotation is counter-clockwise.
* @param {Number} [options.extrudedHeight] The distance in meters between the rectangle's extruded face and the ellipsoid surface.
*
* @exception {DeveloperError} <code>options.rectangle.north</code> must be in the interval [<code>-Pi/2</code>, <code>Pi/2</code>].
* @exception {DeveloperError} <code>options.rectangle.south</code> must be in the interval [<code>-Pi/2</code>, <code>Pi/2</code>].
* @exception {DeveloperError} <code>options.rectangle.east</code> must be in the interval [<code>-Pi</code>, <code>Pi</code>].
* @exception {DeveloperError} <code>options.rectangle.west</code> must be in the interval [<code>-Pi</code>, <code>Pi</code>].
* @exception {DeveloperError} <code>options.rectangle.north</code> must be greater than <code>rectangle.south</code>.
*
* @see RectangleOutlineGeometry#createGeometry
*
* @example
* const rectangle = new Cesium.RectangleOutlineGeometry({
* ellipsoid : Cesium.Ellipsoid.WGS84,
* rectangle : Cesium.Rectangle.fromDegrees(-80.0, 39.0, -74.0, 42.0),
* height : 10000.0
* });
* const geometry = Cesium.RectangleOutlineGeometry.createGeometry(rectangle);
*/
function RectangleOutlineGeometry(options) {
options = defaultValue.defaultValue(options, defaultValue.defaultValue.EMPTY_OBJECT);
const rectangle = options.rectangle;
const granularity = defaultValue.defaultValue(
options.granularity,
Math$1.CesiumMath.RADIANS_PER_DEGREE
);
const ellipsoid = defaultValue.defaultValue(options.ellipsoid, Matrix3.Ellipsoid.WGS84);
const rotation = defaultValue.defaultValue(options.rotation, 0.0);
//>>includeStart('debug', pragmas.debug);
if (!defaultValue.defined(rectangle)) {
throw new Check.DeveloperError("rectangle is required.");
}
Matrix2.Rectangle.validate(rectangle);
if (rectangle.north < rectangle.south) {
throw new Check.DeveloperError(
"options.rectangle.north must be greater than options.rectangle.south"
);
}
//>>includeEnd('debug');
const height = defaultValue.defaultValue(options.height, 0.0);
const extrudedHeight = defaultValue.defaultValue(options.extrudedHeight, height);
this._rectangle = Matrix2.Rectangle.clone(rectangle);
this._granularity = granularity;
this._ellipsoid = ellipsoid;
this._surfaceHeight = Math.max(height, extrudedHeight);
this._rotation = rotation;
this._extrudedHeight = Math.min(height, extrudedHeight);
this._offsetAttribute = options.offsetAttribute;
this._workerName = "createRectangleOutlineGeometry";
}
/**
* The number of elements used to pack the object into an array.
* @type {Number}
*/
RectangleOutlineGeometry.packedLength =
Matrix2.Rectangle.packedLength + Matrix3.Ellipsoid.packedLength + 5;
/**
* Stores the provided instance into the provided array.
*
* @param {RectangleOutlineGeometry} value The value to pack.
* @param {Number[]} array The array to pack into.
* @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
*
* @returns {Number[]} The array that was packed into
*/
RectangleOutlineGeometry.pack = function (value, array, startingIndex) {
//>>includeStart('debug', pragmas.debug);
if (!defaultValue.defined(value)) {
throw new Check.DeveloperError("value is required");
}
if (!defaultValue.defined(array)) {
throw new Check.DeveloperError("array is required");
}
//>>includeEnd('debug');
startingIndex = defaultValue.defaultValue(startingIndex, 0);
Matrix2.Rectangle.pack(value._rectangle, array, startingIndex);
startingIndex += Matrix2.Rectangle.packedLength;
Matrix3.Ellipsoid.pack(value._ellipsoid, array, startingIndex);
startingIndex += Matrix3.Ellipsoid.packedLength;
array[startingIndex++] = value._granularity;
array[startingIndex++] = value._surfaceHeight;
array[startingIndex++] = value._rotation;
array[startingIndex++] = value._extrudedHeight;
array[startingIndex] = defaultValue.defaultValue(value._offsetAttribute, -1);
return array;
};
const scratchRectangle = new Matrix2.Rectangle();
const scratchEllipsoid = Matrix3.Ellipsoid.clone(Matrix3.Ellipsoid.UNIT_SPHERE);
const scratchOptions = {
rectangle: scratchRectangle,
ellipsoid: scratchEllipsoid,
granularity: undefined,
height: undefined,
rotation: undefined,
extrudedHeight: undefined,
offsetAttribute: undefined,
};
/**
* Retrieves an instance from a packed array.
*
* @param {Number[]} array The packed array.
* @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
* @param {RectangleOutlineGeometry} [result] The object into which to store the result.
* @returns {RectangleOutlineGeometry} The modified result parameter or a new Quaternion instance if one was not provided.
*/
RectangleOutlineGeometry.unpack = function (array, startingIndex, result) {
//>>includeStart('debug', pragmas.debug);
if (!defaultValue.defined(array)) {
throw new Check.DeveloperError("array is required");
}
//>>includeEnd('debug');
startingIndex = defaultValue.defaultValue(startingIndex, 0);
const rectangle = Matrix2.Rectangle.unpack(array, startingIndex, scratchRectangle);
startingIndex += Matrix2.Rectangle.packedLength;
const ellipsoid = Matrix3.Ellipsoid.unpack(array, startingIndex, scratchEllipsoid);
startingIndex += Matrix3.Ellipsoid.packedLength;
const granularity = array[startingIndex++];
const height = array[startingIndex++];
const rotation = array[startingIndex++];
const extrudedHeight = array[startingIndex++];
const offsetAttribute = array[startingIndex];
if (!defaultValue.defined(result)) {
scratchOptions.granularity = granularity;
scratchOptions.height = height;
scratchOptions.rotation = rotation;
scratchOptions.extrudedHeight = extrudedHeight;
scratchOptions.offsetAttribute =
offsetAttribute === -1 ? undefined : offsetAttribute;
return new RectangleOutlineGeometry(scratchOptions);
}
result._rectangle = Matrix2.Rectangle.clone(rectangle, result._rectangle);
result._ellipsoid = Matrix3.Ellipsoid.clone(ellipsoid, result._ellipsoid);
result._surfaceHeight = height;
result._rotation = rotation;
result._extrudedHeight = extrudedHeight;
result._offsetAttribute =
offsetAttribute === -1 ? undefined : offsetAttribute;
return result;
};
const nwScratch = new Matrix3.Cartographic();
/**
* Computes the geometric representation of an outline of a rectangle, including its vertices, indices, and a bounding sphere.
*
* @param {RectangleOutlineGeometry} rectangleGeometry A description of the rectangle outline.
* @returns {Geometry|undefined} The computed vertices and indices.
*
* @exception {DeveloperError} Rotated rectangle is invalid.
*/
RectangleOutlineGeometry.createGeometry = function (rectangleGeometry) {
const rectangle = rectangleGeometry._rectangle;
const ellipsoid = rectangleGeometry._ellipsoid;
const computedOptions = RectangleGeometryLibrary.RectangleGeometryLibrary.computeOptions(
rectangle,
rectangleGeometry._granularity,
rectangleGeometry._rotation,
0,
rectangleScratch,
nwScratch
);
let geometry;
let boundingSphere;
if (
Math$1.CesiumMath.equalsEpsilon(
rectangle.north,
rectangle.south,
Math$1.CesiumMath.EPSILON10
) ||
Math$1.CesiumMath.equalsEpsilon(
rectangle.east,
rectangle.west,
Math$1.CesiumMath.EPSILON10
)
) {
return undefined;
}
const surfaceHeight = rectangleGeometry._surfaceHeight;
const extrudedHeight = rectangleGeometry._extrudedHeight;
const extrude = !Math$1.CesiumMath.equalsEpsilon(
surfaceHeight,
extrudedHeight,
0,
Math$1.CesiumMath.EPSILON2
);
let offsetValue;
if (extrude) {
geometry = constructExtrudedRectangle(rectangleGeometry, computedOptions);
if (defaultValue.defined(rectangleGeometry._offsetAttribute)) {
const size = geometry.attributes.position.values.length / 3;
let offsetAttribute = new Uint8Array(size);
if (rectangleGeometry._offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.TOP) {
offsetAttribute = offsetAttribute.fill(1, 0, size / 2);
} else {
offsetValue =
rectangleGeometry._offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.NONE
? 0
: 1;
offsetAttribute = offsetAttribute.fill(offsetValue);
}
geometry.attributes.applyOffset = new GeometryAttribute.GeometryAttribute({
componentDatatype: ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE,
componentsPerAttribute: 1,
values: offsetAttribute,
});
}
const topBS = Transforms.BoundingSphere.fromRectangle3D(
rectangle,
ellipsoid,
surfaceHeight,
topBoundingSphere
);
const bottomBS = Transforms.BoundingSphere.fromRectangle3D(
rectangle,
ellipsoid,
extrudedHeight,
bottomBoundingSphere
);
boundingSphere = Transforms.BoundingSphere.union(topBS, bottomBS);
} else {
geometry = constructRectangle(rectangleGeometry, computedOptions);
geometry.attributes.position.values = PolygonPipeline.PolygonPipeline.scaleToGeodeticHeight(
geometry.attributes.position.values,
surfaceHeight,
ellipsoid,
false
);
if (defaultValue.defined(rectangleGeometry._offsetAttribute)) {
const length = geometry.attributes.position.values.length;
offsetValue =
rectangleGeometry._offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.NONE
? 0
: 1;
const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
geometry.attributes.applyOffset = new GeometryAttribute.GeometryAttribute({
componentDatatype: ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE,
componentsPerAttribute: 1,
values: applyOffset,
});
}
boundingSphere = Transforms.BoundingSphere.fromRectangle3D(
rectangle,
ellipsoid,
surfaceHeight
);
}
return new GeometryAttribute.Geometry({
attributes: geometry.attributes,
indices: geometry.indices,
primitiveType: GeometryAttribute.PrimitiveType.LINES,
boundingSphere: boundingSphere,
offsetAttribute: rectangleGeometry._offsetAttribute,
});
};
function createRectangleOutlineGeometry(rectangleGeometry, offset) {
if (defaultValue.defined(offset)) {
rectangleGeometry = RectangleOutlineGeometry.unpack(
rectangleGeometry,
offset
);
}
rectangleGeometry._ellipsoid = Matrix3.Ellipsoid.clone(rectangleGeometry._ellipsoid);
rectangleGeometry._rectangle = Matrix2.Rectangle.clone(rectangleGeometry._rectangle);
return RectangleOutlineGeometry.createGeometry(rectangleGeometry);
}
return createRectangleOutlineGeometry;
}));